News
:
Nomination phase in the ModDB Mod Of The Year 2008 Awards has begun! Help MWLL by voting for us!
Home
Forum
Calendar
Login
Register
MechWarrior: Living Legends
>
Public Discussion
>
Ideas and Suggestions
>
Viewpoint
Poll
Question:
When piloting a mech would you rather have 3rd person or 1st person viewpoint or have choice between both?
3rd person
1st person
Choice between both
Pages:
1
[
2
]
3
4
Go Down
« previous
next »
Print
Author
Topic: Viewpoint (Read 2609 times)
Slith
Recruit
Offline
Posts: 51
Re: Viewpoint
«
Reply #15 on:
March 23, 2008, 01:58:32 PM »
Quote from: TheEnigma on March 23, 2008, 09:11:24 AM
First person for sure is my preference although I do like switching to third occasionally, it's a nice option to have. Though as someone already mentioned removed the HUD in third person would be a good idea so that the third person view isn't used to a unfair advantage.
It's still an unfair advantage. You might not be able to shoot in 3rd person, but merely using it to see over a hill or building is enough to give you an edge.
Logged
Arch Dreary
Bondsman
Offline
Posts: 32
Re: Viewpoint
«
Reply #16 on:
March 23, 2008, 02:35:51 PM »
True, third person can give a mech pilot a advantage if the mech pilot was in control of it. Also, can spectators be shown that there in the game and can players have the option of kicking them. Or hosts turning them off.
Logged
I'm that guy that loved to launch his Shadow Cat into the air, then get shot up into peices, and whatch the wreckage fall from the sky on to your daishi's head. "Death From Above" my favorite from MW4. I also loved to aim my Ejecting Pod at you. SCAT Forever!
ARCH DREARY A.K.A. AR.ARY
Masakari
I wont forgot to brung it next time :downs:
MWLL DEV
Star Captain
Online
Posts: 1074
Better safe than sorry.
Re: Viewpoint
«
Reply #17 on:
March 23, 2008, 02:40:13 PM »
I personally would prefer 3rd person, I love to see the beauty of the mech in all along with the environment.
Logged
:conspiracy:
Quote from: ATLAS2696 on May 14, 2008, 08:00:44 PM
How i play this is it just for making it or playing and making it
Fail
Tharnow
Recruit
Offline
Posts: 59
Re: Viewpoint
«
Reply #18 on:
March 23, 2008, 02:53:22 PM »
It is not unfair as long as everyone can do it!
First Person would give Infantry an advantage in close combats and certain terrain (eg City fights), and a reason to use light mechs or infantry along with mechs in such situations.
Logged
Arch Dreary
Bondsman
Offline
Posts: 32
Re: Viewpoint
«
Reply #19 on:
March 23, 2008, 07:43:46 PM »
Quote from: Tharnow on March 23, 2008, 02:53:22 PM
First Person would give Infantry an advantage in close combats and certain terrain (eg City fights), and a reason to use light mechs or infantry along with mechs in such situations.
Ya thats, a good advantage. If the 4 added views get in the cockpit it would help finding infrantry and elementals but not very well. Swarms of elementals work on getting rid of mechs, Why? Because mechwarriors have a limited view. 3rd person would help mechs avoid swarms of elementals way too easily. Elementals aren't that fast with there tiny legs. There jump jets can make them go faster but there not enough to chase a mech. Also, a swarm of elementals would get blasted way to quickly if the mech pilot could see them all. Elementals use the ambush tactic against mechs. If mechs have 3rd person view they would be more likely to
not
run into a trap of elementals.
Just look at the current VTOL and helicopter in Crysis. In first person your more unaware of incoming rocket attacks. In 3rd person you can see almost every thing and it makes it easier to find infrantry to shoot.
3rd person view can be taken advantage the most as a camper or defender hiding behind an object or hill out of radar range. One of the reasons why jump sniping was so effective is because they could see over the object, hill, and there attackers can't. This gave the jump snipers a visual of there attackers first which means when they pop over the hill they know exactly where to aim and shoot first(unfair information). The attackers will have no time to counter act the jump snipers shots or even have the chance to stop them from happening because the jump sniper would of already shot them and is already descending back into there hiding place. If they didn't have third person view they would have to show them self's for awhile to get a visual or look around for something to shoot at. That time where there looking around will give attackers there chance to counter act the sniper but if they miss it boo hoo you get shot.
Don't tell me that just because you guys nerf jump sniping by adding recoil that'll be the end of it. you don't really need jump jets to shoot over a hill. 3rd person view can still be used to get information(unfair). "Information is ammo" like the cartoon episodes of Battletech, said. yes, I watched it on youtube. A mech fast enough to get it's self over and back over the hill is more then capable of full filling this job. The real advantage is the 3rd person view not the jump jets.
Quote from: Tharnow on March 23, 2008, 02:53:22 PM
It is not unfair as long as everyone can do it!
Everyone can do it but it's better used while sniping. 3rd person view makes sniping more effective then other tactics on the battlefield. Sense, it's more effective it is more used because it guarantees more kills and lesser deaths. Soon the battlefield will be filled with snipers almost completely and all the game will be is sniping. Then the game will become boring because all it is, is sniping.
Thats what happened in MW4.
I think 3rd person view should never be optional for online players, but only for spectators. First person with the added 4 views is the ultimate medium in between both.
You can look at someones elses mech running through the landscape. You'll have all time to see every mech go through the maps. It's not hard to ask a friend to take a pic of you in your first mech right? Maybe a offline 3rd person camera in the testing grounds, training boot camp, or a photo shoot so MechWarriors can not only be pilots but super models.
Don't forget the Down view that MW4 had in the cockpit it looked like a blurred camera view.
«
Last Edit: March 23, 2008, 08:08:35 PM by Arch Dreary
»
Logged
I'm that guy that loved to launch his Shadow Cat into the air, then get shot up into peices, and whatch the wreckage fall from the sky on to your daishi's head. "Death From Above" my favorite from MW4. I also loved to aim my Ejecting Pod at you. SCAT Forever!
ARCH DREARY A.K.A. AR.ARY
Gambit
Bondsman
Offline
Posts: 13
Re: Viewpoint
«
Reply #20 on:
March 24, 2008, 02:36:01 AM »
I think a good compromise would be that 3rd person view could be disabled on the Server.
I think that would make most happy.
I would also like to see the Mechs in all their Beauty, but 3rd person could be exploited. Like looking around a building without exposing yourself.
Whatever the server is allowing, it should apply to all vehicles and dismounted Infantry.
Logged
TimoBlastem
MechWarrior
Offline
Posts: 301
Re: Viewpoint
«
Reply #21 on:
March 24, 2008, 08:28:33 AM »
3rd person infantry views?
Logged
Flyingdebris
Lance Sergeant
Offline
Posts: 473
Re: Viewpoint
«
Reply #22 on:
March 24, 2008, 09:07:36 AM »
Quote from: TimoBlastem on March 24, 2008, 08:28:33 AM
3rd person infantry views?
HERESY!
Logged
Arch Dreary
Bondsman
Offline
Posts: 32
Re: Viewpoint
«
Reply #23 on:
March 24, 2008, 05:53:52 PM »
Can by default it be turned off?
Logged
I'm that guy that loved to launch his Shadow Cat into the air, then get shot up into peices, and whatch the wreckage fall from the sky on to your daishi's head. "Death From Above" my favorite from MW4. I also loved to aim my Ejecting Pod at you. SCAT Forever!
ARCH DREARY A.K.A. AR.ARY
AoP
Lead Dev
Living Legend
Offline
Posts: 2121
Re: Viewpoint
«
Reply #24 on:
March 25, 2008, 12:50:29 AM »
Off by default? I don't think so to be honest.
The modelers and texture artists put a lot of effort and time and energy into their work, I personally would definitely want people to take some time and admire the models...
In the end we'll have to see though, the default setting might depend on the beta test...
Logged
With children use force, with men reason; such is the natural order of things. The wise man requires no law.
Jean-Jaques Rousseau
Gambit
Bondsman
Offline
Posts: 13
Re: Viewpoint
«
Reply #25 on:
March 25, 2008, 01:11:19 AM »
I don't think 1st person will take anything away from the work the 3d artists are doing.
I'm sure there will be close up battles, and even in 1st person, you will see the amazing work people have put into the game, just before you make a smoking wreck of a hostile Mech.
Personally, I would probably admire all the quality work while I'm testing the Mechs on the range, if that comes about. But while I'm actually playing the game, I would probably tone down the graphics and concentrate on the battle.
Logged
Tharnow
Recruit
Offline
Posts: 59
Re: Viewpoint
«
Reply #26 on:
March 25, 2008, 10:59:37 AM »
Having an actual disadvantage in 3rd person view would be nice. Thus, it could be used for travelling, but it would be bad to stay so if you encounter an enemy.
I say: Turn off crosshairs in 3rd person and give them no other way to aim.
Infantry should be hard to see, though. Making them hard to spot by using terrain (ruins, barricades, high vegetation) or by reducing their visibility by mechs would give them an advantage. Thus, well played infantry can damage or even destroy a mech, but will be slaughtered on open terrain.
Logged
PanzerBoxb
Captain Cheese™
Star Captain
Offline
Posts: 1154
Re: Viewpoint
«
Reply #27 on:
March 25, 2008, 11:18:25 AM »
If there is a 3rd person view, I would be all for it being locked to a front quarter view looking at the Mech. Sure, you can see all the pretty-pretty but you cannot see where you are pointed at all.
Or, maybe allow for an external view where you cannot control the Mech but you can pan around. Make the transition between that and first person be intentionally slow to prevent it being used as a crutch.
Logged
Defender
I like Shiny Things.
MWLL DEV
Star Captain
Offline
Posts: 994
Re: Viewpoint
«
Reply #28 on:
March 25, 2008, 12:06:46 PM »
Quote from: Masakari on March 23, 2008, 02:40:13 PM
I personally would prefer 3rd person, I love to see the beauty of the mech in all along with the environment.
I Agree. One thing I always admired when playing Mechwarrior 3 in particular, was watching the mechs in third person as they traversed the terrain (which there has always been plenty of traversing after each death depending on the map size) and admiring the scenery and fluidity.
On the other hand, I always fought from within the cockpit. First Person. While everyone else was using the No Cockpit Patch, I enjoyed the flashy little lights, displays...immersion of feeling as tho I was piloting a huge war machine, not a micro machine like it felt in Mech4 or just another FPS like Quake.
In my opinion, I don't believe you should have a reticule, or maybe not fire at all in Third Person since you "should" be in the cockpit. Your targeting and other system data shouldn't be linked to your external camera. External Cameras have always been in the Mech Franchise, but I think the latter Mech Games screwed it up by making it almost easier, as well as more entertaining to fight in combat in First Person rather than third.
In conclusion, I think limiting the view area to a point where it's no more than a "Beautyshot" would be a good idea. A set camera in a predefined position which makes shit look cool but gives you no opportunities to take advantage of a situation.
«
Last Edit: March 26, 2008, 09:06:01 AM by Defender
»
Logged
Rockstone
MechWarrior
Offline
Posts: 238
Re: Viewpoint
«
Reply #29 on:
March 25, 2008, 08:49:07 PM »
Quote from: Defender on March 25, 2008, 12:06:46 PM
, but I think the latter Mech Games screwed it up by making it almost easier, as well as more entertaining to fight in combat in Third Person rather than third.
Yes I agree, it is more entertaining to fight in third person and not third person.
Logged
I do not have any emotions, only an emotion processor.
"You fool- you are recalibrating the Holovid just to please me"
"When you are faced with a fight like that, it is best to dodge AWAY from the shot, not into it."
Pages:
1
[
2
]
3
4
Go Up
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Public Discussion
-----------------------------
=> General Discussion
=> Community Involvement
=> Ideas and Suggestions
=> Tech Forum
=> Join The Team
=> Battletech Universe
=> Player Communities Recruiting
-----------------------------
Off Topic
-----------------------------
=> Other Gaming
=> Toast
Loading...