MechWarrior: Living Legends
Pages: 1 [2]   Go Down
  Print  
Author Topic: Single Player Campaign  (Read 805 times)
Slith
Recruit
*
Offline Offline

Posts: 51



View Profile
« Reply #15 on: March 31, 2008, 08:09:18 PM »

Who wants a game you can beat in 5 hours of play?
Heh... I meant that it sounds awesome, but would also be a lot to have on your plate for development.

Personally, I'd go for some sandbox elements in there. Start a player off in whatever faction, as whatever class, then have the game progress from 3050 onward, with the factions under control of the computer. So, according to a players actions, whether they win or lose changes the war [but doesn't end the game.] and allows them to fight again in a different place and time. [Perhaps even make it so you can 'become' a new person when you die.]

Procedural gameplay like that could make the singleplayer campaign much, much more enjoyable and replayable in the long-term. Though a big problem that I can think of right now would be generating good missions for a player. Procedural stuff tends to lack the kind of depth that a hand-made encounter might have. In which case, I think a combination of the two would do well: Hand-crafted battlegrounds for particular planets of interest, while the backwater areas have procedural missions.

Anyways, that's just some of my idea for a splooge-worthy mechwarrior campaign. [Maybe Dwarf Fortress is corrupting me.] But I know it's a lot to chew on, even for experienced developers.
Logged
doctorbaron
Bondsman
*
Offline Offline

Posts: 2


View Profile
« Reply #16 on: April 07, 2008, 06:57:36 PM »

You know what Id like? An instant action mode or a target range where I could practice with mechs and weapons to really get a feel for them. I mean... Not even against moving targets/AI thingies.

Could you perhaps make a giant desert sandbox single player level for training purposes?
Logged
MWLLKeeper
Professional Amature
MWLL DEV
Lance Sergeant
*
Online Online

Posts: 445


View Profile
« Reply #17 on: April 07, 2008, 09:12:55 PM »

You know what Id like? An instant action mode or a target range where I could practice with mechs and weapons to really get a feel for them. I mean... Not even against moving targets/AI thingies.

Could you perhaps make a giant desert sandbox single player level for training purposes?

This should satisfy you.

http://www.mechlivinglegends.net/component/option,com_smf/Itemid,36/topic,1784.0/
Logged

Pages: 1 [2]   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Metallic Abyss Theme by SMFers
Powered by SMF 1.1.7 | SMF © 2006-2008, Simple Machines LLC
Joomla Bridge by JoomlaHacks.com
Valid XHTML 1.0! Valid CSS!