MechWarrior: Living Legends
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« Reply #15 on: June 05, 2008, 09:00:06 PM »

Well it doesn't list heights, but i did find this scale comparison in technical readout 3039. I'm sure you've already seen this, but just in case...
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« Reply #16 on: June 05, 2008, 11:27:29 PM »

But any real CBT fascist worth his salt, would frown at you taking anything as gospel from a "video game".  I am not said CBT fascist, and if the devs want to use the heights from the games, I am happy to provide them.
Ouch, now wait a minute.  I am a so-called CBT fascist -at least I've been accused of similar before- and I consider those books to be as canon as any other source especially since, as you pointed out, there's nothing to contradict them.

EDIT:  I really like that MechScale image... very well done.  I would consider it to be extremely helpful as well.
« Last Edit: June 05, 2008, 11:30:09 PM by The Wolf » Logged

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« Reply #17 on: June 06, 2008, 03:17:41 AM »

Amazing to see the difference between assaults and lights. Assaults are really huge compared the little light ones...
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« Reply #18 on: June 06, 2008, 07:44:30 AM »

Hmm.. that's most definitely canon and the TRO is from November '07... My only concern and question to everyone else is the scale between the Light Mech and the other mechs, I think ours is a little bit closer together rather than being so drastically different. Then you also have to think about the inclusion of the hunched over mechs such as the Cougar and Adder and considering their height in comparison to a humanoid like the Commando or Enforcer... I think our scales will be good but we can always tweak them to be bigger.. 

« Last Edit: June 06, 2008, 07:48:10 AM by Landros Radick » Logged
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« Reply #19 on: June 06, 2008, 08:54:14 AM »

Your scales are probably right on.  Consider for a moment, if you will, the graphic provided above is an average between 'Mechs with similar structures.  If you have a 'Mech with larger legs or a broader or deeper, or both, torso, or the head is put into the torso -Fafnir- or many other factors -such as with the Puma's flat-wide upper torso- heights will, of course, be far different.  Canon says 'Mechs are between 7 and 15 meters in height, so between 22' 11" and 49' 2"; not a big difference there or machines weighing between 20 and 100 tons, is it?

What really impressed me about that graphic, too, is how the tanks are represented.  Fantastic work.  Print that out poster-style and put that on my wall somewhere.  *G*
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« Reply #20 on: June 07, 2008, 04:32:35 PM »

Tanks in that graphic are too small though.
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« Reply #21 on: June 07, 2008, 06:01:02 PM »

How do you figure?  They're right on.  A tank 10-12 meters long?  The M1 Abrams tank is only 9.77m in length...  http://gunpoint-3d.com/model-M1Abrams.html , 9.83m here... http://www.enemyforces.com/tanks/m1a1abrams.htm , 25.98 feet ~ 7.92m without the gun here... http://afvdb.50megs.com/usa/m1abrams.html , and 32.25 feet ~ 9.83m with the gun here... http://www.defencejournal.com/jul99/abrams.htm .

Now, although I agree many DATs might agree what I am about to say is wrong, the Abrams is the largest tank in the world and is considered to be quite effective and can be used as a home for short periods.  The tank in the graphic, above and on the far right, is easily 10-12m in length, which makes it longer than the Abrams.

So please, sir, step away from the drugs, hehe... Tongue
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« Reply #22 on: June 07, 2008, 08:29:18 PM »

Then it's the mechs that are too big. There's no way you could have them that much bigger than the tanks and still have the comparable mass. Not unless you're deliberately making the tanks out of crap materials.
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« Reply #23 on: June 07, 2008, 09:47:22 PM »

Then it's the mechs that are too big. There's no way you could have them that much bigger than the tanks and still have the comparable mass. Not unless you're deliberately making the tanks out of crap materials.

one: tanks can easily go toe-to-toe with mechs, even though many.... games... disregard them as nothing more that *pop* their dead.

two: tanks tend to be MUCH tougher nuts than mechs of equal mass, large amounts of mass is dedicated to amour.... such as the MARV II Mars 2 assault vehicle (100 ton'r), its got 18 tons dedicated to amour, in comparison to 14.5 tons on a Highlander IIC assault 'Mech.

three: tanks have to put alot more into movement than mechs, seeing as they cant pack a car sized fusion reactor in them

four and finally: 'Mechs are designed to be efficient, their amour is light, their skeletons are light, and they take up more space so they can pack more weapons. the size difference is nil... say you have a solid metal box, and you find some method to take that metal and reform it into something that takes a different amount of space. thats basically 'Mechs, they are lighter, more compact.... most of their size is Myomer fibers, which are huge and light weight to start with Tongue
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« Reply #24 on: June 07, 2008, 09:51:39 PM »

Hmn.....I smell a Tank lover. Did you serve in a Tank brigade? Maybe know someone who did?
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« Reply #25 on: June 07, 2008, 10:01:52 PM »

hehe I'm to young to have served in a tank brigade... got an uncle who did tho. frankly i just love using an entire tank battalion in CBT to pancake other player who seriously underesimate them. nothing screams "Death to 'Mechs!" like a squad of five B-15 Burke tanks mounting 3 clan ERPPC's each.
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« Reply #26 on: June 07, 2008, 10:07:17 PM »

Then it's the mechs that are too big. There's no way you could have them that much bigger than the tanks and still have the comparable mass. Not unless you're deliberately making the tanks out of crap materials.
Okay, the 'Mech size I might agree with.  Whenever I put my Wolverine next to a Savannah Master, both from Ral Partha before it was closed down, the Savannah Master comes to the Wolverine's knee, if I elevate the tank enough to be on the base.

Quote from: Mizzri
Hmn.....I smell a Tank lover. Did you serve in a Tank brigade? Maybe know someone who did?
Know a few people who did while I was in the Army.  I like tanks because they're the predecessor to power armor, and that is the predecessor to 'Mechs.  I wouldn't go as far as Clancy, in saying the Abrams is a 'sexy' war machine, but yeah I think it's a big deal.

Quote from: Chaoswolf
hehe I'm to young to have served in a tank brigade... got an uncle who did tho. frankly i just love using an entire tank battalion in CBT to pancake other player who seriously underesimate them. nothing screams "Death to 'Mechs!" like a squad of five B-15 Burke tanks mounting 3 clan ERPPC's each.
Oh, yeah... Tanks in Tech don't really need to dissipate the heat, do they?  Not a big fan of Tanks in BattleTech, though I love the Demolisher and have one of the original -over-sized- mini's for it, but I suppose I could try them out once.
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« Reply #27 on: June 07, 2008, 10:31:29 PM »

hehe I'm to young to have served in a tank brigade... got an uncle who did tho. frankly i just love using an entire tank battalion in CBT to pancake other player who seriously underesimate them. nothing screams "Death to 'Mechs!" like a squad of five B-15 Burke tanks mounting 3 clan ERPPC's each.

Lucky for you, the Devs seem to have a soft spot for Tank lovers, and from what I understand, we will probably see some in the game. I think the point most people are trying to make is not that Tanks are bad, but that this is a game about Mechs. There's certainly room for artillery, and infantry, and aerospace, and Tanks....but at the end of the day, the game is called Mechwarrior for a reason.
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« Reply #28 on: June 07, 2008, 10:42:51 PM »

Yeah, and too bad, too.  All of the work our devs are doing will not go to waste if a few of us have anything to say about it.
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« Reply #29 on: June 08, 2008, 03:20:57 AM »

one: tanks can easily go toe-to-toe with mechs, even though many.... games... disregard them as nothing more that *pop* their dead.

Pretty much. Should be fixed in MWLL.

Quote
two: tanks tend to be MUCH tougher nuts than mechs of equal mass, large amounts of mass is dedicated to amour.... such as the MARV II Mars 2 assault vehicle (100 ton'r), its got 18 tons dedicated to amour, in comparison to 14.5 tons on a Highlander IIC assault 'Mech.

In comparison to 18 tonnes on a Stone Rhino, which is 100t. Highlander IIC is 90. The weight of the armour is about the same, apart from the surface area which isn't.

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three: tanks have to put alot more into movement than mechs, seeing as they cant pack a car sized fusion reactor in them

The Mars actually does have a fusion reactor in it, and so do many other later CBT tanks.

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four and finally: 'Mechs are designed to be efficient, their amour is light, their skeletons are light, and they take up more space so they can pack more weapons. the size difference is nil... say you have a solid metal box, and you find some method to take that metal and reform it into something that takes a different amount of space. thats basically 'Mechs, they are lighter, more compact.... most of their size is Myomer fibers, which are huge and light weight to start with Tongue

Which was my point. Mechs are designed to be efficient, but tanks aren't? Why would you make such a stable and durable beast as a tank with second-rate materials when you had better stuff available for your mechs?

It makes more sense to scale the mechs down to the point that they can be competitive against tanks' small profiles, rather than making them 1.5-2x bigger by volume and waving it away by fiat. The volume difference looks bigger than it actually is, but the gameplay perspective has to win out in the end, so that the Rommel tank doesn't completely outclass the Grasshopper which is going to have a much bigger profile without a good firepower advantage to counter it.
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