Chaoswolf
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« on: April 25, 2008, 10:46:17 PM » |
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i really want to do some classic battle tech action right now. Whip out the books and start kicking some arse all over the place.
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ITS 'Mech not Mech... you see that damned thing in front?! USE IT.... 'Mech is shortened from BATTLEMECH.... i hate u all... HA!
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siodseraph
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« Reply #1 on: April 25, 2008, 11:57:59 PM » |
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Wish I could join you but I never played - maybe we can set something up over the Internet with TeamSpeak? Granted: We would have to dice and not lie about it or use some virtual dice that can be used online and everyone can see the dices  But that would be a great thing! Maybe add some nice GUI ... some effects ... some storyline! And BAM .... you have Mech Commander ... lol  No for real: Is there a way can set something up over the internet? Would love to try that ..
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AoP
Lead Dev
Living Legend
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« Reply #2 on: April 26, 2008, 03:36:13 AM » |
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I'm with this team for far more than a year now and never ever had the desire to play CBT... do I need medication? 
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 With children use force, with men reason; such is the natural order of things. The wise man requires no law. Jean-Jaques Rousseau
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Chaoswolf
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« Reply #3 on: April 26, 2008, 11:17:51 AM » |
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naw no meds needed, i just need to smack up upside the head then make you play one of MY cbt games. I do everything down to the smallest detail if it matters. Think battle tech overlaid on DnD
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ITS 'Mech not Mech... you see that damned thing in front?! USE IT.... 'Mech is shortened from BATTLEMECH.... i hate u all... HA!
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Kelembai
3D Virtual Construct
MWLL DEV
MechWarrior
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Posts: 253
Reality is a Relative Concept
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« Reply #4 on: April 27, 2008, 07:48:47 PM » |
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and here i thought only us oldtimers ever missed CBT. no meds needed, just a healthy dose of MegaMek  .
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ToeBall
Code Monkey One
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« Reply #5 on: April 27, 2008, 09:48:19 PM » |
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« Last Edit: April 27, 2008, 09:49:56 PM by ToeBall »
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PanzerBoxb
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« Reply #6 on: April 27, 2008, 10:06:19 PM » |
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I am torn, ToeBall. On one hand I want to curse your name for teasing us so mercilessly. On the other, I want to cattleprod Kit into singing your praises for showing us those vids on Flickr.  [EDIT: Fixed that whole TeoBall debacle.]
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« Last Edit: April 28, 2008, 07:57:36 AM by PanzerBoxb »
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ToeBall
Code Monkey One
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« Reply #7 on: April 27, 2008, 11:33:27 PM » |
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I can tell you're emotional enough to even spell my name wrong. I'm actually torn between saving stuff for a suprise or putting up more play test vids as we go. They aren't actually meant for wide distribution so I'll probably stop posting links but continue posting vids and screen caps as we continue the pre-alpha. Once we do go into full alpha it'll probably have to go back to the way things have been with just the news letter since I'll be busy again. Those vids, btw, ate 4gb of drive space in their raw form and shaved about 10-20 frames per second off during play.
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siodseraph
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« Reply #8 on: April 28, 2008, 02:38:38 AM » |
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Well you guys can do that already .. we can't  Now get back to work so we CAN do that someday! *whip* But hell that looks NICE! Especially those particle effects and the final explosion! You guys doing heck of a job ... this game gonna blow our minds!
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« Last Edit: April 28, 2008, 02:40:34 AM by siodseraph »
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ToeBall
Code Monkey One
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« Reply #10 on: April 28, 2008, 05:52:11 AM » |
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Yeah, that actually did hurt, but also ground collision is set pretty low at the moment since the unfinished models have non-optimal collision meshes.
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xKamikazex
Creative Director
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Want some candy little boy?
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« Reply #11 on: April 29, 2008, 10:36:20 AM » |
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Yeah, that actually did hurt, but also ground collision is set pretty low at the moment since the unfinished models have non-optimal collision meshes.
Hey now, don't blame it on my collision models! I blame your collision multipliers!.... Wait... I'm handling that too  .
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Clownmite
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« Reply #12 on: April 30, 2008, 09:51:23 PM » |
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How many mechs does each player control in an average CBT game? Also, how long does a typical game last? I used to play Warhammer 40K and I'm curious what the similarities are.
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Chaoswolf
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« Reply #13 on: April 30, 2008, 11:13:04 PM » |
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How many mechs does each player control in an average CBT game? Also, how long does a typical game last? I used to play Warhammer 40K and I'm curious what the similarities are.
it is completely dependent on how much time and effort people are willing to do. games can be as small as 1v1 and 4v4 (Mechs), and as large as regiment and Cluster sizes (2-400 mechs + armor, air and GP support). I have played games where i slaughtered in a 4v4 and it was over in 30 mins, and i have played multi-day campaigns, such as the one im just about to play in (recreation of the battle of Tukkayyid, with my leading the 5 Clusters of Clan Wolf units). Things can get excessive if you fight on the small details, but thats half the fun. Nothing beats taking out mechs with cockpits shots.
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ITS 'Mech not Mech... you see that damned thing in front?! USE IT.... 'Mech is shortened from BATTLEMECH.... i hate u all... HA!
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Chaoswolf
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« Reply #14 on: May 01, 2008, 07:48:27 PM » |
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heh.. i have to get credit to one of the people im playing with he put up a valiant... overly LONG... fight for Prezno. Wolves of course dominate the field in the end... i swear im unstoppable in CBT... hehe yet to lose at a tourney either. 6 hours of brutal dice rolling.... lost a Khan in that fight too... bye bye Riddik
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ITS 'Mech not Mech... you see that damned thing in front?! USE IT.... 'Mech is shortened from BATTLEMECH.... i hate u all... HA!
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