MechWarrior: Living Legends
Pages: [1]   Go Down
  Print  
Author Topic: Mapper  (Read 846 times)
morgoth
Bondsman
*
Offline Offline

Posts: 4


View Profile
« on: April 29, 2008, 01:24:35 PM »

Name: Manuel Van de Weijer
Age: 18
Position: Mapping
Past Projects: Aoc_minastirith ( currently under devloping)
Ties to Mechwarrior: Cus of the masive destruction and choas blowing up a planet makes me happy (first game that came close to this reality of mine was tribes 2 melddownmod)
Other commitments: I'm a member of Age of chivarly moding team A half-life 2 mod
Tools: Mapping tools i have used in the past are Radiant(coduo), Valve Hammer(half-life1 and 2 ). Paintschop pro editing, and litle modeling(milkshape) and some skinning work (Tribes2,avp2,half-life1)
SAMPLES: Aoc_minastirith

http://img262.imageshack.us/img262/6858/aocminastirith10004mb0.jpg
http://img231.imageshack.us/img231/2156/aocminastirith10001rf0.jpg
(old screenschots shadowbug)
http://img231.imageshack.us/img231/7474/aocminastirith3dskybox0nb9.jpg
http://img120.imageshack.us/img120/6670/aocminastirith3dskybox0ex5.jpg

http://img297.imageshack.us/img297/5016/aocminastirith3dskybox0ax8.jpg
http://img143.imageshack.us/img143/5183/aocminastirith3dskybox0vj9.jpg
http://img146.imageshack.us/img146/2378/aocminastirith3dskybox0uf4.jpg
http://img530.imageshack.us/img530/5259/aocminastirith3dskybox0jy4.jpg

BTw i'm a noob in coding or complex entity works
when i map i need concept art how it mus look like
i hope this is enough
« Last Edit: April 29, 2008, 01:28:19 PM by morgoth » Logged
AoP
Lead Dev
Living Legend
*
Offline Offline

Posts: 2127


View Profile WWW
« Reply #1 on: April 29, 2008, 02:28:17 PM »

Did you play around with Crytek's Sandbox2 Editor, trying to make yourself familiar with it a bit?
Logged



With children use force, with men reason; such is the natural order of things. The wise man requires no law.
Jean-Jaques Rousseau
morgoth
Bondsman
*
Offline Offline

Posts: 4


View Profile
« Reply #2 on: April 30, 2008, 04:25:54 AM »

nope got anny links fortutorials and where can i grab the mapping tool?
« Last Edit: April 30, 2008, 04:28:04 AM by morgoth » Logged
AoP
Lead Dev
Living Legend
*
Offline Offline

Posts: 2127


View Profile WWW
« Reply #3 on: April 30, 2008, 04:27:58 AM »

http://crymod.com/ is the place for everything related to Crysis modding. You can get the SDK from there as well as tutorials and finished models and levels.
Logged



With children use force, with men reason; such is the natural order of things. The wise man requires no law.
Jean-Jaques Rousseau
morgoth
Bondsman
*
Offline Offline

Posts: 4


View Profile
« Reply #4 on: April 30, 2008, 04:31:44 AM »

ok thx
Logged
death_grin
MWLL DEV
Star Captain
*
Offline Offline

Posts: 851


Level Design/Enviromental artist


View Profile
« Reply #5 on: April 30, 2008, 06:59:37 AM »

You will need to get some experience with mapping with the sandbox tools first before your application can be considered.  This is because it is a completly different type of level design and mapping than Radiant or Source, which are primarily BSP based applications.
Logged

Pages: [1]   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Metallic Abyss Theme by SMFers
Powered by SMF 1.1.7 | SMF © 2006-2008, Simple Machines LLC
Joomla Bridge by JoomlaHacks.com
Valid XHTML 1.0! Valid CSS!