Name: Manuel Van de Weijer
Age: 18
Position: Mapping
Past Projects: Aoc_minastirith ( currently under devloping)
Ties to Mechwarrior: Cus of the masive destruction and choas blowing up a planet makes me happy (first game that came close to this reality of mine was tribes 2 melddownmod)
Other commitments: I'm a member of Age of chivarly moding team A half-life 2 mod
Tools: Mapping tools i have used in the past are Radiant(coduo), Valve Hammer(half-life1 and 2 ). Paintschop pro editing, and litle modeling(milkshape) and some skinning work (Tribes2,avp2,half-life1)
SAMPLES: Aoc_minastirith
http://img262.imageshack.us/img262/6858/aocminastirith10004mb0.jpghttp://img231.imageshack.us/img231/2156/aocminastirith10001rf0.jpg(old screenschots shadowbug)
http://img231.imageshack.us/img231/7474/aocminastirith3dskybox0nb9.jpghttp://img120.imageshack.us/img120/6670/aocminastirith3dskybox0ex5.jpghttp://img297.imageshack.us/img297/5016/aocminastirith3dskybox0ax8.jpghttp://img143.imageshack.us/img143/5183/aocminastirith3dskybox0vj9.jpghttp://img146.imageshack.us/img146/2378/aocminastirith3dskybox0uf4.jpghttp://img530.imageshack.us/img530/5259/aocminastirith3dskybox0jy4.jpgBTw i'm a noob in coding or complex entity works
when i map i need concept art how it mus look like
i hope this is enough