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Trial maps / Solaris maps
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Topic: Trial maps / Solaris maps (Read 968 times)
AlieNPhelan
Bondsman
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Posts: 42
Trial maps / Solaris maps
«
on:
May 03, 2008, 12:27:16 PM »
Hey Dev Team,
Back in the netmech and mech 3 day I remember playing in a lot of Solaris matches and trials, such as ToGs, ToPs, etc.... this was really helpful for leagues and clans (for those of us that really got into the roleplaying part of this Btech universe). It was a lot of fun.
Anyways, I was wondering if you will be working on maps specifically designed for Solaris type matches and others for Trials.
I think one great advatnage of what you guys are doing is that for the first time we can have trials in more than just mechs. It can be Infrantry matches, elemental matches, aircraft and/or mechs.
It would be very interesting indeed.
Imagine a city map ToG between an elemental and a mech.
Anyaywas... can't wait...
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AoP
Lead Dev
Living Legend
Offline
Posts: 2127
Re: Trial maps / Solaris maps
«
Reply #1 on:
May 03, 2008, 12:35:03 PM »
http://www.mechlivinglegends.net/content/view/49/73/#3.5
http://www.mechlivinglegends.net/component/option,com_smf/Itemid,36/topic,410.0/
http://www.mechlivinglegends.net/component/option,com_smf/Itemid,36/topic,384.msg11547/#msg11547
http://www.mechlivinglegends.net/component/option,com_smf/Itemid,36/topic,1620.msg14333/#msg14333
http://www.mechlivinglegends.net/component/option,com_smf/Itemid,36/topic,1085.msg8624/#msg8624
http://www.mechlivinglegends.net/component/option,com_smf/Itemid,36/topic,384.msg11562/#msg11562
Hope that answers your question
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With children use force, with men reason; such is the natural order of things. The wise man requires no law.
Jean-Jaques Rousseau
AlieNPhelan
Bondsman
Offline
Posts: 42
Re: Trial maps / Solaris maps
«
Reply #2 on:
May 03, 2008, 03:49:43 PM »
Thx... had not seen those posts... awesome
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TimoBlastem
MechWarrior
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Posts: 302
Re: Trial maps / Solaris maps
«
Reply #3 on:
May 03, 2008, 04:10:17 PM »
Quote from: AoP on May 03, 2008, 12:35:03 PM
http://www.mechlivinglegends.net/content/view/49/73/#3.5
http://www.mechlivinglegends.net/component/option,com_smf/Itemid,36/topic,410.0/
http://www.mechlivinglegends.net/component/option,com_smf/Itemid,36/topic,384.msg11547/#msg11547
http://www.mechlivinglegends.net/component/option,com_smf/Itemid,36/topic,1620.msg14333/#msg14333
http://www.mechlivinglegends.net/component/option,com_smf/Itemid,36/topic,1085.msg8624/#msg8624
http://www.mechlivinglegends.net/component/option,com_smf/Itemid,36/topic,384.msg11562/#msg11562
Hope that answers your question
You spent how much time finding those when a simple "yes" would do it? I love you guys.
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AoP
Lead Dev
Living Legend
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Posts: 2127
Re: Trial maps / Solaris maps
«
Reply #4 on:
May 03, 2008, 04:34:58 PM »
Quote from: TimoBlastem on May 03, 2008, 04:10:17 PM
You spent how much time finding those when a simple "yes" would do it? I love you guys.
Search "solaris Arena" - all posts by user "AoP" -> copy & paste links
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With children use force, with men reason; such is the natural order of things. The wise man requires no law.
Jean-Jaques Rousseau
KitLightning
Resident Necromancer
Star Captain
Offline
Posts: 1184
πάντα ρει, και ουδέν μένει
Re: Trial maps / Solaris maps
«
Reply #5 on:
June 17, 2008, 05:36:48 AM »
for the lazy (fingers) ... AoP tend(s) to push the key(s) for you ... willingly (to a limit thou)! cool !
[Edit: seems that I picked on an old-topic (again) ... just call me "Resident Necromancer" (hint to AoP) please!]
«
Last Edit: June 17, 2008, 05:48:02 AM by KitLightning
»
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"Acerrima proximorum odia" ~ Tacitus
www.pinksniperiii.deviantart.com
AoP
Lead Dev
Living Legend
Offline
Posts: 2127
Re: Trial maps / Solaris maps
«
Reply #6 on:
June 17, 2008, 06:22:59 AM »
Quote from: KitLightning on June 17, 2008, 05:36:48 AM
[Edit: seems that I picked on an old-topic (again) ... just call me "Resident Necromancer" (hint to AoP) please!]
Done!
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With children use force, with men reason; such is the natural order of things. The wise man requires no law.
Jean-Jaques Rousseau
KitLightning
Resident Necromancer
Star Captain
Offline
Posts: 1184
πάντα ρει, και ουδέν μένει
Re: Trial maps / Solaris maps
«
Reply #7 on:
June 17, 2008, 06:37:32 AM »
thanks a million times AoP ... you are my hero of the day/decade (a century well it can be discussed?)
now I can recognise meself in here again! [sights a relief]
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"Acerrima proximorum odia" ~ Tacitus
www.pinksniperiii.deviantart.com
PanzerBoxb
Captain Cheese™
Star Captain
Online
Posts: 1160
Re: Trial maps / Solaris maps
«
Reply #8 on:
June 17, 2008, 08:06:55 AM »
So can we...unfortunately.
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KitLightning
Resident Necromancer
Star Captain
Offline
Posts: 1184
πάντα ρει, και ουδέν μένει
Re: Trial maps / Solaris maps
«
Reply #9 on:
June 17, 2008, 10:33:01 AM »
aw Panzer ... dont take my smile! Be nice!
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"Acerrima proximorum odia" ~ Tacitus
www.pinksniperiii.deviantart.com
PanzerBoxb
Captain Cheese™
Star Captain
Online
Posts: 1160
Re: Trial maps / Solaris maps
«
Reply #10 on:
June 17, 2008, 11:15:08 AM »
Nothing but love, Kit.
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Seiko
Recruit
Offline
Posts: 197
Re: Trial maps / Solaris maps
«
Reply #11 on:
June 17, 2008, 12:09:10 PM »
Quote from: TimoBlastem on May 03, 2008, 04:10:17 PM
You spent how much time finding those when a simple "yes" would do it? I love you guys.
But the key thing to learn here is that if everyone learns to use the search feature, AOP can devote more time to the mod and we can ship on time.
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PanzerBoxb
Captain Cheese™
Star Captain
Online
Posts: 1160
Re: Trial maps / Solaris maps
«
Reply #12 on:
June 17, 2008, 12:25:32 PM »
Now now, Seiko, that's asking a lot from some of the members.
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Seiko
Recruit
Offline
Posts: 197
Re: Trial maps / Solaris maps
«
Reply #13 on:
June 17, 2008, 10:33:57 PM »
Quote from: PanzerBoxb on June 17, 2008, 12:25:32 PM
Now now, Seiko, that's asking a lot from some of the members.
Silly me...
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ToeBall
Code Monkey One
Lead Dev
Star Captain
Offline
Posts: 1163
Re: Trial maps / Solaris maps
«
Reply #14 on:
June 17, 2008, 10:45:40 PM »
Hey! *whip crack* Get back to work!
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