MechWarrior: Living Legends
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Author Topic: Havoc Physic Engine  (Read 427 times)
Seraph
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Steven "Seraph" Grimm


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« on: June 03, 2008, 01:11:17 AM »

I am sure you all know about that already but I though I post it anyway:

http://www.havok.com/

They released a free version for non-commercial projects of the Havoc Physics and Animation tools.
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In the heat of battle, legends are born ...

Landros Radick
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Landros "DarkWolf" Radick


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« Reply #1 on: June 03, 2008, 07:29:05 AM »

Are you implying we should use the Havok SDK in Crysis?
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Seraph
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Steven "Seraph" Grimm


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« Reply #2 on: June 03, 2008, 07:41:19 AM »

Naw ... I just thought I post it Smiley No idea what that thing is or what it does or if it's useful at all.
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In the heat of battle, legends are born ...

Whiplash
春野秋葉
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f;lkgjnf;ghklnjfghmn;lfgh


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« Reply #3 on: June 03, 2008, 04:34:57 PM »

I, personally, think Havoc is a great physics engine. But erh yeah, we don't really need it for mwll.
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KitLightning
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πάντα ρει, και ουδέν μένει


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« Reply #4 on: June 16, 2008, 10:23:10 AM »

but its a cute litttle softie! Seraph
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