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Topic: Havoc Physic Engine (Read 427 times)
Seraph
Apprentice Dev
Star Captain
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Posts: 765
Steven "Seraph" Grimm
Havoc Physic Engine
«
on:
June 03, 2008, 01:11:17 AM »
I am sure you all know about that already but I though I post it anyway:
http://www.havok.com/
They released a free version for non-commercial projects of the Havoc Physics and Animation tools.
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In the heat of battle, legends are born ...
Landros Radick
Audio Director
Lead Dev
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Posts: 850
Landros "DarkWolf" Radick
Re: Havoc Physic Engine
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Reply #1 on:
June 03, 2008, 07:29:05 AM »
Are you implying we should use the Havok SDK in Crysis?
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Seraph
Apprentice Dev
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Posts: 765
Steven "Seraph" Grimm
Re: Havoc Physic Engine
«
Reply #2 on:
June 03, 2008, 07:41:19 AM »
Naw ... I just thought I post it
No idea what that thing is or what it does or if it's useful at all.
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In the heat of battle, legends are born ...
Whiplash
春野秋葉
MWLL DEV
MechWarrior
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Posts: 321
f;lkgjnf;ghklnjfghmn;lfgh
Re: Havoc Physic Engine
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Reply #3 on:
June 03, 2008, 04:34:57 PM »
I, personally, think Havoc is a great physics engine. But erh yeah, we don't really need it for mwll.
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KitLightning
Resident Necromancer
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Posts: 1184
πάντα ρει, και ουδέν μένει
Re: Havoc Physic Engine
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Reply #4 on:
June 16, 2008, 10:23:10 AM »
but its a cute litttle softie! Seraph
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"Acerrima proximorum odia" ~ Tacitus
www.pinksniperiii.deviantart.com
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