I don't like that HAWX idea. You don't really have to move at all - just fire your rockets in a rough direction of your target. Let your teammates know where to aim at by a blip on the radar or something. No need to let them know where they have to stand exactly to get a good shot at it.
I didn't mean that anyone has to move to a better position, just wanted to show the visual HAWX uses which could be used in a similar way to show the 'Mechpilot in which direction he has to fire his rockets. Perhaps even the needed angle for indirect fire. I guess the maps won't be all flat.
Wouldn't that still require a calculation, where you are and where the NARCed/TAGed enemies at?
Crysis doesn't have anything similar so it would be a lot of new code which would probably take a lot of time for the devs

I'm not saying I don't like the idea, I'd like that too, but I prefer a release and a "Maybe sometime when we got the time to do it right" over no release for a year or two :>