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Topic: Concept Art (Read 14834 times)
CrazyBlackFox
Bondsman
Offline
Posts: 7
Re: Concept Art
«
Reply #15 on:
August 17, 2007, 03:54:40 AM »
Whered you get those models? I've been looking all over for Cast Resin, or Vynal or PVC Plastic ones and cant find them. Those are lead? How big are they?
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JT Kirk
Bondsman
Offline
Posts: 22
Re: Concept Art
«
Reply #16 on:
August 19, 2007, 02:44:14 PM »
scratch built from balsa and bits, i use them for CBT using tape measures marked off with 10 inch hexs
atlas and madcats (cbt versions)
to give the scale, heres an atlas next to an atlas lead figure
«
Last Edit: August 19, 2007, 02:47:39 PM by JT Kirk
»
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JT Kirk
Bondsman
Offline
Posts: 22
Re: Concept Art
«
Reply #17 on:
August 21, 2007, 03:54:19 PM »
some MW4 BKnights being built
and with limo
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Criminal
Technical Director
Lead Dev
Living Legend
Offline
Posts: 2745
Re: Concept Art
«
Reply #18 on:
August 22, 2007, 04:34:32 AM »
Did you say those were all made of balsa wood by hand?!?! Dude i'm freaking impressed...have you ever booted up a 3d modeling program like zbrush before because seriously if you can do work like that by hand then the 3d modeling work would be a freakin breeze. Very cool pics keep em coming
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JT Kirk
Bondsman
Offline
Posts: 22
Re: Concept Art
«
Reply #19 on:
August 22, 2007, 03:17:12 PM »
Thanks Mate, your prob right, i should take the time to learn a CAD package
i could definatly "build" them faster, these things take weeks to build.
but im certain the process is identical, its a matter of assembling individual shapes to create the whole
then its just a matter of an eye for detail, not sure the finished product is as satisfying as having one on the shelf to gaze at in enjoyment. the other aspect is perfection, none of these are perfect, they have defects & dents, are not always mirrored on a given axis, some angles that should be 90 degrees are 92 or 3.
i dont mind because it gives them the look im after, Blaine Pardoes description of Alexi Holts BK "Miss direction"
in Target of opertunity, is classic. the internal chassis of the mech being more than three centurys old.
i like my models to have that "lived in" look, as if they too are a refitted machine of age.
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xKamikazex
Creative Director
Lead Dev
Living Legend
Offline
Posts: 1961
Want some candy little boy?
Re: Concept Art
«
Reply #20 on:
August 22, 2007, 05:27:16 PM »
Even though you say they take weeks to build you're providing new pics almost every day lol. These are some really neat models to look at daily
.
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HackerX4
Lance Sergeant
Offline
Posts: 166
Re: Concept Art
«
Reply #21 on:
August 22, 2007, 06:24:24 PM »
Keep them coming man...I love looking at these things...
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JT Kirk
Bondsman
Offline
Posts: 22
Re: Concept Art
«
Reply #22 on:
August 22, 2007, 11:00:24 PM »
Many Thanks PPl,
these pics are mostly classic shots from the vault, that atlas is getting on to a decade and a half old.
my first ever mech was a locust, and it was printed on a cardboard cutout that fitted a slot in a plastic hex.
i was hooked from the moment i rolled the dice
The locust went on to become my signature mech, and i could take on an atlas with five of them and win everytime. (long slow game, atlas peppered to bits).
under the right conditions the locust can be piloted so that adding the modifiers it takes a 13 to hit it. neat trick with two D6.
im glad you enjoy them
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JT Kirk
Bondsman
Offline
Posts: 22
Re: Concept Art
«
Reply #23 on:
August 23, 2007, 11:12:38 PM »
This one was taken 10 mins ago, its my current project, all ready for its final paint decals and weathering
i tossed up the missile configs and settled on LRM 15's
the mw4 varient has 20's
the mw2 varient has 10's but the graphics show 15.............
«
Last Edit: August 23, 2007, 11:16:12 PM by JT Kirk
»
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Kelembai
3D Virtual Construct
MWLL DEV
Lance Captain
Offline
Posts: 252
Reality is a Relative Concept
Re: Concept Art
«
Reply #24 on:
August 24, 2007, 11:06:46 AM »
hurray for the MW4 Vulture! awesome stuff bro.
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Criminal
Technical Director
Lead Dev
Living Legend
Offline
Posts: 2745
Re: Concept Art
«
Reply #25 on:
August 24, 2007, 02:38:42 PM »
I still can't believe he actually makes them by hand just with balsa wood....simply amazing.
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JT Kirk
Bondsman
Offline
Posts: 22
Re: Concept Art
«
Reply #26 on:
August 29, 2007, 02:08:35 PM »
«
Last Edit: August 29, 2007, 10:00:27 PM by JT Kirk
»
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Criminal
Technical Director
Lead Dev
Living Legend
Offline
Posts: 2745
Re: Concept Art
«
Reply #27 on:
August 30, 2007, 03:20:46 PM »
Hey are you painting these yourself too? Cause if you are very nice work
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JT Kirk
Bondsman
Offline
Posts: 22
Re: Concept Art
«
Reply #28 on:
August 30, 2007, 05:02:42 PM »
Thanks Mate,
yes i do the painting. i use humbrol model paints,in this case flat sand as a base,then using a sponge i dab the darker contrast on ,flat tan. then i followed up with crushed pastel chalk dark brown and black.
between the silver and the cammo coats,i apply droplets of a super saline solution and let dry,then i paint over the dried salt, when the cammo paints are dry,i flake off the lumpy bits and this leaves tiny bits of silver showing as paint chips/damage etc
this one is an old pic of a plastic kit LAM
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JT Kirk
Bondsman
Offline
Posts: 22
Re: Concept Art
«
Reply #29 on:
September 02, 2007, 10:41:28 PM »
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