MechWarrior: Living Legends Banner
News:
Poll
Question: Which Vulture model would you prefer to see in MWLL?
CBT version (MW2 & MW3)
Microsoft version (MW4)

Pages: [1] 2 3 ... 12
  Print  
Author Topic: Vote for which Mad Dog (Vulture) model you would like to see in MWLL  (Read 16387 times)
xKamikazex
Creative Director
Lead Dev
Living Legend
*
Offline Offline

Posts: 1958


Want some candy little boy?


View Profile WWW
« on: August 12, 2007, 04:16:06 PM »


************************************So everyone is aware actual voting on this is looong over.  We are going with a hybrid design.  Feel free to continue discussing the pros and cons of either design however.    -Death_Grin         ***********************************************


Ok so here's the thing... All the Devs here agree that we should drop the Hellbringer (Loki) and replace it with the Mad Dog (Vulture). The problem is we've been having a debate about which cosmetic model to work off as a base model. So we've decided to put it up to an open vote to the community. I'll explain each each model and show picture examples of each...

The Classic BattleTech (CBT) version is a staple look for the Mad Dog. Introduced in the 3050 editions of CBT, the Mad Dog has been a support Mech for the Clans (especially Jade Falcon). It can be recognized by its narrow torso that mounts LRM 15s on each side of the torso and also equipped with a Large Pulse Laser and Medium Laser on each arm (quad lasers). Commonly seen in MechWarrior 2 & 3, as well as Mech Commander 1 & 2, as well seen in Classic BattleTech table top.







The Microsoft Version (or by CBT Fluff terms: "Inner Sphere redesign") also known as "The True Vulture" is a remodel of the Mad Dog. The main restructuring was done to make the Vulture look like it has more armor and bulk. Its design hold 2 LRM 20s on either torso and 2 Large Pulse lasers on either arm (but they look more like ammo based guns more than lasers). As well it has two Medium Pulse Lasers on the front nose turret. This model is seen in MechWarrior 4.









If you still can't decide, here is a ROUGH side by side view of both types of models.




Here is the V-ray Renders of both as per the Newsletter.

CBT Vulture



MW4 Vulture



So now its up to you. Which model would you rather see be made for MechWarrior: Living Legends? Cast your vote!
« Last Edit: February 02, 2008, 04:42:19 AM by death_grin » Logged


xKamikazex
Creative Director
Lead Dev
Living Legend
*
Offline Offline

Posts: 1958


Want some candy little boy?


View Profile WWW
« Reply #1 on: August 12, 2007, 04:21:02 PM »

I vote for the CBT version because its more known to the hardcore fans and a staple Mech of BattleTech. The Microsoft version is just a remake of a model that didn't need to be changed. Plus I'm also more partial to the quad laser arms.

However, I would propose a compromise of keeping the CBT base of the model, but modifying the torso to be 20% wider to hold LRM 20s instead of 15s, as well bulk it up with some armor plating that is seen in the Microsoft version.
Logged


AoP
Web Admin & Community Manager
Lead Dev
Living Legend
*
Offline Offline

Posts: 1778



View Profile WWW
« Reply #2 on: August 12, 2007, 04:23:28 PM »

I personally like the MW4 version, simply because it looks less fragile.
The compromise you suggested sounds like the best solution though.
Logged


=================
With children use force, with men reason; such is the natural order of things. The wise man requires no law.
Jean-Jaques Rousseau
==================
death_grin
MWLL DEV
Star Colonel
*
Offline Offline

Posts: 796


Level Design/Enviromental artist


View Profile
« Reply #3 on: August 12, 2007, 04:28:39 PM »

I must go with the CBT version.  Its very recognizable as a vulture and almost all battletech /mechwarrior fans know that to to be a vulture.  The microsoft revision makes it look less like the support mech that it is and more like a front line mech, which it isn't.  As cool as the microsoft version looks I have to pass on that one for the pure recognition factor.
Logged

Criminal
Technical Director
Lead Dev
Living Legend
*
Offline Offline

Posts: 2740



View Profile WWW
« Reply #4 on: August 12, 2007, 04:31:18 PM »

I vote MW4 version...why because it looks more like a heavy mech. the other one is far more flimsy looking in addition to being more retro looking than the mw4 type one. In addition the legs and feet are far more interesting on the MW4 version and finally the turret on the nose makes all the difference in the world.

The main guns are my biggest reason though they look far more intimidating and menacing looking than simple tubes.
Logged


Spock
MechWarrior
**
Offline Offline

Posts: 69



View Profile
« Reply #5 on: August 12, 2007, 05:05:08 PM »

I prefer the Microsoft version, although the combination suggestion is acceptable as well. I like LRM 20's for the additional firepower over the 15's and the nose turret as well. The legs, if you havent noticed, on the Microsoft version are actually very sinilar to the BT version. They both have the spur like extension on the back of the leg. Your model has a "non spured" joint at that location. However, I actually like that leg better. It appears more solid than the spur.
Logged
Grok5620
Environmental Artist
MechWarrior
**
Offline Offline

Posts: 58


RAAAAWR!!!!


View Profile WWW
« Reply #6 on: August 12, 2007, 07:24:24 PM »

tough choice I prefer the MW4 mech for the look of it, however if it is a support class mech I think it needs that quick agile look of the original... Im not crazy about the look of the lasers on the original though. perhaps if they where closer together or had some sort of connector between them.

heres what I propose, take the legs and the torso of the classic and use the armature (read arms not guns) and missile pods from the MW4 vulture. Keeping the actual lasers themselves... (maybe with previous amendment^).

That way A it looks a little more modern and B it still has that recognition factor.
Logged



He who will not, does not.
Keys
MWLL DEV
Lance Captain
*
Offline Offline

Posts: 435



View Profile
« Reply #7 on: August 12, 2007, 11:57:18 PM »

The CBT or original one but the guns need to be longer and a little bit more fatter. In the comparison models they look to skinny and skimpy..
Logged


Criminal
Technical Director
Lead Dev
Living Legend
*
Offline Offline

Posts: 2740



View Profile WWW
« Reply #8 on: August 13, 2007, 12:06:41 PM »

tough choice I prefer the MW4 mech for the look of it, however if it is a support class mech I think it needs that quick agile look of the original... Im not crazy about the look of the lasers on the original though. perhaps if they where closer together or had some sort of connector between them.

heres what I propose, take the legs and the torso of the classic and use the armature (read arms not guns) and missile pods from the MW4 vulture. Keeping the actual lasers themselves... (maybe with previous amendment^).

That way A it looks a little more modern and B it still has that recognition factor.

I could live with this....can't we all just get along? Cheesy
Logged


Krahken
Bondsman
*
Offline Offline

Posts: 27



View Profile
« Reply #9 on: August 14, 2007, 04:10:27 AM »

I personally like the MW4 version, simply because it looks less fragile.
The compromise you suggested sounds like the best solution though.

Ditto  Wink
Logged
Infinite Xaer0
Bondsman
*
Offline Offline

Posts: 28



View Profile
« Reply #10 on: August 15, 2007, 09:10:44 AM »

cbt version all the way, i find it much more aesthetically pleasing than the mw4 version
Logged
Cyborg_Ninja
Community Relations
Bondsman
*
Offline Offline

Posts: 6


View Profile
« Reply #11 on: August 15, 2007, 02:42:00 PM »

Yellow one.
Logged
Criminal
Technical Director
Lead Dev
Living Legend
*
Offline Offline

Posts: 2740



View Profile WWW
« Reply #12 on: August 15, 2007, 03:55:04 PM »

Yellow one.

This guy deserves a raise.
Logged


Shotglass
31CW Founder
Lance Sergeant
***
Offline Offline

Posts: 206



View Profile
« Reply #13 on: August 15, 2007, 04:10:46 PM »

ROFL
Logged

Kelembai
3D Virtual Construct
MWLL DEV
Lance Captain
*
Offline Offline

Posts: 252


Reality is a Relative Concept


View Profile
« Reply #14 on: August 15, 2007, 04:19:13 PM »

Original/CBT Mad Dog

Pros : Recognizable and popular with CBT fans.
Cons: Looks rather retro (design-wise) and kinda spindly-looking. doesn't really convey the image of a heavy Mech.

MW4 Mad Dog/Vulture

Pros : Looks buff enough to pull off being called a heavy Mech.
Cons: Not instantly recognizable as the Vulture/Mad Dog. Most die-hard CBT fans probably hate it.

my two cents (worth far less in American dollars): the whole idea behind MWLL the way i see it is that we're making something that's ours. we've changed the concept of the battles, we're going deeper than previous BT/MW games and we're coming up with stuff even the TROs didn't have. it just makes sense that we revamp some Mech designs as well. so, my problem with the CBT Mad Dog is that the design just doesn't say heavy. hell, the MW4 Chimaera looks a lot more buff than that. so either the MW4 or we come up with something new.
Logged

Pages: [1] 2 3 ... 12
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Metallic Abyss Theme by SMFers
Powered by SMF 1.1.7 | SMF © 2006-2008, Simple Machines LLC
Joomla Bridge by JoomlaHacks.com
Valid XHTML 1.0! Valid CSS!