Author Topic: Marshes Spawn point  (Read 548 times)

Offline Friedrich Psitalon

  • Recruit
  • *
  • Thank You
  • -Given: 2
  • -Receive: 2
  • Posts: 53
  • Karma: 4
  • I am a meat popsicle.
Re: Marshes Spawn point
« Reply #15 on: March 09, 2010, 09:50:26 PM »
heh- im glad the crack server will let people do this, that server fails and this helps it fail even more- any other server will ban people for it, i'm sure if the admins of that server got camped they'd ban people and probably camps the other hanger themselves. every other server is respectable and will boot people for this behavior.

Is this really a healthy attitude for a developer of the software to be advertising publicly?  :-\

What that he loathes the fact that someone stole his work and abused the good faith agreement with the original authors of the software engine and owners of the IP?  I'm pretty sure Crytek would have frowned on MWLL if it were proposed that they were making a mod using their engine but producing it for illegally obtained copies of Crysis.  Did you misread the statement or misunderstand the situation?

What the developers of MWLL did that the 'Cracked' out folks didn't do is ask and obtain permission.

Hmm. Maybe I don't know the full situation. I was under the impression that was just the name of a server and that was that. How could they have stolen something that's freely distributed? I mean, the devs are pretty much saying "Play this, host this" no?

I was under the impression the dev was hammering on a server for no reason aside from perhaps a bad personal experience. What'd the Cracked folks do? The server's running the current version and appears to be complying with all the rules?
Weakness is not purity; strength is not villainy. The ability to take control of a situation is not confidence, it is prudence. Recognize your strengths and magnify them. Recognize your weaknesses and respect them. This is the way of excellence.

Offline dsaint24

  • Recruit
  • *
  • Thank You
  • -Given: 3
  • -Receive: 1
  • Posts: 50
  • Karma: 2
Re: Marshes Spawn point
« Reply #16 on: March 09, 2010, 09:56:55 PM »
I believe it's that they have illegal copies of Crysis. And because Crytek was nice enough to work with the crew to allow usage of their engine for MWLL I would see why the devs would not support pirating of Crysis.

Offline Galaxy613

  • Bondsman
  • *
  • Thank You
  • -Given: 1
  • -Receive: 0
  • Posts: 49
  • Karma: 1
Re: Marshes Spawn point
« Reply #17 on: March 09, 2010, 09:59:04 PM »
Exactly. Apparently if you crack crysis you have to play on cracked servers that have the checks hacked out.

People who are forced to play on the Cracked/Boss server are pirates and do not support the platform MWLL is based on, devs have no love for the owner(s) of that server.

Also, the admins on that server are generally arseholes.
On the internet, no one can hear you sarcasm.

Offline dsaint24

  • Recruit
  • *
  • Thank You
  • -Given: 3
  • -Receive: 1
  • Posts: 50
  • Karma: 2
Re: Marshes Spawn point
« Reply #18 on: March 09, 2010, 10:01:49 PM »
More I don't think the Devs can do anything because it is not an MWLL issue, it is a gamespy/crytek problem. So all the devs CAN do is frown upon it and hope for the server's demise.
« Last Edit: March 09, 2010, 10:16:49 PM by dsaint24 »

Offline Eldragon

  • Lance Captain
  • ***
  • Thank You
  • -Given: 2
  • -Receive: 7
  • Posts: 601
  • Karma: 12
Re: Marshes Spawn point
« Reply #19 on: March 09, 2010, 10:35:13 PM »
Having a cracked server isn't so bad. If some dude pirates Crysis to play MWLL, and decides they like it from playing on the cracked server, the person might go buy a copy and join the rest of us on  the normal servers.

Now if there are dozens of cracked servers out there that would be a problem, but having one might actually help players get into the game; like a shareware version does for other games.
MW:LL != CBT != Real World

Offline sleepysheep

  • Lance Sergeant
  • **
  • Thank You
  • -Given: 1
  • -Receive: 10
  • Posts: 495
  • Karma: 19
Re: Marshes Spawn point
« Reply #20 on: March 09, 2010, 11:15:17 PM »
You obvuisly live in a perfect world, becuase that is NOT going to happen. Ever.

Yesterday I was VERY happy to see that server only half full, hopefully soon it will be empty.

Offline Friedrich Psitalon

  • Recruit
  • *
  • Thank You
  • -Given: 2
  • -Receive: 2
  • Posts: 53
  • Karma: 4
  • I am a meat popsicle.
Re: Marshes Spawn point
« Reply #21 on: March 09, 2010, 11:36:53 PM »
Interesting. I play on that server infrequently. Had no idea it was any different from the TLL's other than in name.
Weakness is not purity; strength is not villainy. The ability to take control of a situation is not confidence, it is prudence. Recognize your strengths and magnify them. Recognize your weaknesses and respect them. This is the way of excellence.

Offline KingLeerUK

  • MWLL Lead Developer
  • Lead Developer
  • Star Colonel
  • *
  • Thank You
  • -Given: 3
  • -Receive: 40
  • Posts: 1764
  • Karma: 62
Re: Marshes Spawn point
« Reply #22 on: March 10, 2010, 12:18:48 AM »
Having a cracked server isn't so bad. If some dude pirates Crysis to play MWLL, and decides they like it from playing on the cracked server, the person might go buy a copy and join the rest of us on  the normal servers.

Now if there are dozens of cracked servers out there that would be a problem, but having one might actually help players get into the game; like a shareware version does for other games.

I think that is wishful thinking, at best.
 
The shareware analogy does not hold true because a cracked version of a game is full-featured, not intentionally gimped or limited in trial period as shareware software typically is.
 
While I would love to think that MWLL is so amazing as to have a software pirate choose to come clean and buy a legit copy, reality says that the chances of that happening are about the same as Lotto odds.
Proud vendor of Soon™, brought to you by the makers of Someday™, Make Me a Ticket™ and Let's Talk About it Later™

people won't care what's right or what's fair as long as they have their way

Offline Rally

  • Lance Captain
  • ***
  • Thank You
  • -Given: 2
  • -Receive: 3
  • Posts: 585
  • Karma: 7
Re: Marshes Spawn point
« Reply #23 on: March 10, 2010, 08:08:33 AM »
While I would love to think that MWLL is so amazing as to have a software pirate choose to come clean and buy a legit copy, reality says that the chances of that happening are about the same as Lotto odds.

We shouldn't talk about something we don't understand. There is simply no way we can know if any of those pirates have gone legit and how many of them there even are. We can't know the odds.

In fact, we should just ignore the pirates altogether.

Offline HOUND

  • Recruit
  • *
  • Thank You
  • -Given: 1
  • -Receive: 1
  • Posts: 56
  • Karma: 2
Re: Marshes Spawn point
« Reply #24 on: March 10, 2010, 09:07:52 AM »
I take it we're not talking about Periphery pirates (ala Redjack Ryan). ;)

Offline (TLL)Sky_walker

  • Apprentice Dev
  • Star Colonel
  • *
  • Thank You
  • -Given: 4
  • -Receive: 21
  • Posts: 1777
  • Karma: 38
  • Close Range Attack Forces
    • MWLL Wiki
Re: Marshes Spawn point
« Reply #25 on: March 10, 2010, 10:47:01 AM »

The shareware analogy does not hold true because a cracked version of a game is full-featured, not intentionally gimped or limited in trial period as shareware software typically is.
Well... it's not entirely true - on cracked server you have only a newbies, while on legal are actually good players.....
MWLL Wiki Newsletter: Wiki needs Your help! Update the articles for v.0.3.0


Proud to be C.R.A.P. inspiration # MWLL Wiki Admin # MWLL Alpha Tester # Dev Team Apprentice # MWLL Defense Force Mercenary - Battlemech Barracks

Offline dsaint24

  • Recruit
  • *
  • Thank You
  • -Given: 3
  • -Receive: 1
  • Posts: 50
  • Karma: 2
Re: Marshes Spawn point
« Reply #26 on: March 10, 2010, 02:12:47 PM »
"Well... it's not entirely true - on cracked server you have only a newbies, while on legal are actually good players....."

OOOH SNAP!

Offline Zynix

  • Bondsman
  • *
  • Thank You
  • -Given: 0
  • -Receive: 0
  • Posts: 9
  • Karma: 2
Re: Marshes Spawn point
« Reply #27 on: March 10, 2010, 04:36:37 PM »
I'm kinda sorry my comment took this thread so OT, heh.  My main point wasn't really to bash Boss, it was more just to recommend a possibility of lessened instances of the original complaint occurring. 

I personally don't play on Boss any more, and I don't condone software piracy.  But until there's a way of trying the mod before you buy it (if there ever can/will be?), I feel the benefits currently outweigh the negatives, especially since nothing can be done about it right now.  If I didn't own the original Battle-, City-, Aero-, etc.-tech box sets I would have never bought Crysis just to try this; I mainly play strategy/crpg games, I'm horrible at fps's.  As it is, I was unwilling to pay $30-$40 for crysis having never wanted to play it, and I didn't actually get into MWLL until I found a cd-key for $9.99.  I didn't realize 'cracked' servers like that even existed until after I had already purchased it, and to be honest, I would have probably tried it if I did know.  And then gone out and bought Crysis ME (@$40) and have been playing weeks earlier.

I know my experience is statistically irrelevant, but considering it was my mention of Boss that derailed this thread I thought I should weigh-in on this subject, heh.

Offline Dragonlord

  • MechWarrior
  • **
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 267
  • Karma: 1
Re: Marshes Spawn point
« Reply #28 on: March 10, 2010, 06:52:58 PM »
I honestly dont care much what goes on in that boss server. I dont play on it anymore.
The issue I brought up has only occurred once, and I brought it up because I thought it could be abused.
I take that as a sign that the players of the community are mature enough to stick to the rules and not ruin the gameplay for the rest.

From what I understood though was that the map was intentionally designed that way.
Someone suggested setting up some for of "defence" to the entrance of the spawn room that would take out any enemy BA trying to enter.

I'm sure there are ways to deal with it, but it would be more fun if we could all play fairly and give everyone a fighting chance without the need to limit the playingfield or available tactics.

Offline AlfalphaCat

  • Recruit
  • *
  • Thank You
  • -Given: 1
  • -Receive: 0
  • Posts: 104
  • Karma: 1
Re: Marshes Spawn point
« Reply #29 on: March 11, 2010, 06:50:45 AM »
I say shoot 'em in the face.
I've been on both sides of this situation.
When i actually stormed a hangar, on the old inferno, there were only like 4 ppl online, so not like it was superbad, and i wasn't spawn killing.
On the receiving end, i just launched an srm down the hall as the enemy BA was coming up. Worked wonders.  If you can, just hide in one of the corners that kinda looks like a locker or electrical box, its not solid and them damn spawn campers won't know what hit them.  I know this is not about strategy, but if you take them out they will probably knock that shit off.