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November Edition



By the 31st century, humanity has spread to thousands of worlds, while a handful of powerful empires wage continual war for the right to rule the stars. Foremost among the weapons used in that struggle are BattleMechs. Loaded with auto cannons, missile launchers, lasers, and charged-particle beam weapons, these fusion-powered war machines of articulated armor stand upward of fourteen meters tall. Piloting them are MechWarrior’s, the best, most intensively trained men and women available. Like the armored knights of an earlier age, MechWarrior’s are popular heroes, and their exploits are the stuff of legends. Will you become a a forgotten casualty or a Living Legend?

 

Contents of this newsletter:

1. Modeling Team Works in Progress

2. Level Design Team Works in Progress

3. Animation Team Works in Progress

4. MWLL Installer and Updater

5. Meet the Devs

6. MWLL Partnered with Meshfolk

7. Community




1. Modeling Team Works in Progress

 

In this month’s edition, the team behind MWLL would like to show you some of the different models we have been working on. Below are the current assets that are being worked on before they are sent down the production pipeline to the texture artists. Here is this month's completed high poly count game assets.
 

CL_Kodiak_front

CL_Kodiak_rear

Nov_weapons.jpg
Owens_front.jpg

Owens_rear.jpg

Union.jpg

To see more MWLL Work in Progress models, click here

 


 

2. Level Design Team Works in Progress

 

SA_Tropic2.jpg

In this month’s edition, the team behind MWLL would like to show you some of the different levels that our Level Design team have been working on within the Crytek2 Engine. Below are a few pictures that show off two Solaris Arena Maps - Frostbite, and Tropic - as well one of our Trial of Annihilation Maps - Cold Steel.
 

SA_Tropic1.jpg

SA_Tropic2.jpg

SA_Tropic3.jpg
SA_Frostbite1.jpg

SA_Frostbite2.jpg

SA_Frostbite3.jpg
ToA_ColdSteel1.jpg

ToA_ColdSteel2.jpg

ToA_ColdSteel3.jpg


We would also like to present a video to you of the Water Fall that is present in the Solaris Arena map "Tropic".

Launch in external player

 

To see more MWLL Levels, click here

 


 

3. Animation Team Works in Progress

 

Anim_CaptEle.jpg

Here at MWLL, our Animation team has finished the rig for our Clan Elemental for in Game. Unlike the videos seen on the website, these are custom made rigs created by our Animation Team. Below are a few Pose examples of how the Elemental can be seen to move.

Anim_CaptEle.jpg Anim_RidetoBattle.jpg

To see more MWLL Animations, click here

 


4. MWLL Installer and Updater

 

MWLL_Installer.jpg

The MWLL Programming team has gone out of their way to provide glimpse into the future release of an external MWLL specific Installer and Updater.

MWLL Installer
Install your game quickly and within minutes you will be playing

What does this mean to me?
This means that upon release of MWLL, you may be able to install and run MWLL within minutes of finishing your download. There will be no need for moving files around or replacing files within your Crysis directory, as the installer will automatically do it for you.

MWLL Updater
Keep up to date with our external MWLL Updater

As an added bonus, our programming team have put long hours into creating the external updater that checks for any recent updates from one of our master servers to make sure that you are up to date with any new patch releases. This tool will automatically run after you've installed as well it will be tied into your game to remind you once the latest updates are available.

 


 

5. Meet the Devs

 

In this months edition we would like to introduce UnderTaker

 

Greetings Warriors! My name is Merv Thornton “UnderTaker” and I am one of the Modelers for MechWarrior: Living Legends . To cover some of the basics I am 47 years old and a father of 3 and live in Okanagan Falls British Columbia Canada. Some of you may recognize my name from the glory days of MechWarrior 4 and Battle Zone 4 where I was a member of Squadron of Apocalypse {SoA} for a number of years.

 

I took a wild flying stab at doing a “mech mod” myself a few years ago with the idea of basing it around Unreal 2004. I was slowly teaching myself the ins and outs of modeling and texturing and some minor ventures into the land of inverse kinematics when I made the #1 serious mistake a person starting out on something of this magnitude by answering a fellow MW4 gamer when he asked "Why aren't you playing MW4 much anymore?". Well of course I thought not much of it and answered "Oh I am working on getting a mod going for Mech in Unreal 2004". Little did I know just how quick a slip of the tongue can get out of hand. My friend told 2 friends and those 2 told 2 friends and....you can guess the rest. Before I knew it I was getting up to 100 emails a day asking me "When it will be ready?" and "How come you haven't finished it yet?" . Safe to say, I wasn’t getting the most encouraging of emails. However, other messages that I got included a few people that hooked me up with a bunch of Mechs done in 3DS with their full blessings. But alas I quickly came to terms with there was no way I could do any of it alone and after having a FULL out Hard Drive melt down, I threw in the towel.

 

So this summer, I once again got the old pull to get into a mech. The hay-days of MW4 were far from over, so I decided to go onto Mod-DB and search up “MechMod” and Lo and Behold I came across MechWarrior: Living Legends! After some further research I quickly learned there were some people I knew from my Old MW4 days here and the rest is now history.

 

I hope you all enjoy this month’s newsletter and we’ll see you on the Battlefield!

 

 


 

6. MWLL Partnered with Meshfolk

 

Recently MWLL has partnered up with Meshfolk, a 3D studio company that sells their creations to Companies for use in both TV commercials and use in Hollywood movies.

 

Meshfolk

 

As seen in our previous newsletter, Meshfolk has already done some fantastic work for MWLL. Both the Longinus Battlesuit and the Hawkmoth VTOL were hand crafted by Meshfolk's team of brilliant 3D Artists.

 

http://www.mechlivinglegends.net/images/newsl_img/October/thumbs/Longinus_thumb.jpg  http://www.mechlivinglegends.net/images/newsl_img/October/thumbs/Hawk_Moth_Front_thumb.jpg

 

It is no doubt that Meshfolk will be up to the challenge of bringing more top notch models to MWLL.

 

To read more about Meshfolk, click here.

 


 

7. Community

 

Betty Contest Winners Announced!

 

Over the month of November, MWLL held a Female Computer Voice (or Betty) Contest. This contest was made so that the community could chip in to the developmental process of MWLL. Since we needed a Voice that would perform the various notifications to you in your pilot seat within a Mech, we had to make sure to pick the best Female Voice within the contest.

 

After numerous excellent entries submitted by the community the time came where we had to choose one. The MWLL Devs gathered together and casted their votes. The Votes were based on - Personality, Enthusiasm, Control, Articulation, Understandability, and Tone of Voice.

 

Since there were so many excellent choices to choose from it was hard to pick only one. However, we could only pick the best for both English and German versions.

 

English Betty Winner:

TSRXandher

 

German Betty Winner:

glowie

 

We thank all volunteers for contributing their voices to the MWLL Betty Contest, as you support is truly appreciated.

 

To listen to the rest of the applicants click here.

 

 

 

Bruce Contest Announced!

 

With a successful Betty Contest concluding the month of November with both a German and English submission, we've decided to kick off the month of December with a Bruce Contest!

Bruce, is the male version of the Battlemech and Vehicle Computers that we will be using for MW:LL, as far as we know, there have been no male versions in MechWarrior.
Since we have way more males participating in the Mechwarrior universe than females, we expect this one to be BIG and include MANY submissions! Unlike the previous one however, this time we will announce that there WILL be two winners! English and German versions.

The winner(s) will be showcased in the December Newsletter for MW:LL and included into the first release of the mod! As an enticement, winners will be getting Early Beta Access when it becomes available

 

To read more about the MWLL Bruce Contest click here

 

 

 

NBT Votes for the top MW4 maps they want to see in MWLL

 

MWLL recently held a poll over at NetBattleTech asking which maps from MW4 they would like to see recreated in MWLL. The click the picture below to show the summary of the poll results.

 

NBT MW4 Maps Polls Result

 

To read more about the NetBattleTech Poll results, click here.

 

To see the latest activity within the MWLL Community, click here.

 


As always, we appreciate your feedback to our models, to the concept art, the work in progress, this newsletter and any other input you want to give. Should you now feel motivated to contribute to this mod, head over to our website and introduce yourself on the forums.

Best wishes,

From the team of

MechWarrior: Living Legends

http://www.mechlivinglegends.net/images/newsl_img/September/mwll_subbanner.jpg

MWLL at ModDB

MWLL News Letter Archives

MWLL at Deviant Art


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